package net.minecraft.client.renderer;

import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.Arrays;
import java.util.List;
import java.util.PriorityQueue;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.client.util.QuadComparator;
import net.minecraft.src.Config;
import net.minecraft.src.TextureUtils;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.MathHelper;
import org.apache.logging.log4j.LogManager;
import org.lwjgl.opengl.GL11;

public class WorldRenderer
{
    private ByteBuffer byteBuffer;
    private IntBuffer rawIntBuffer;
    private FloatBuffer rawFloatBuffer;
    private int vertexCount;
    private double field_178998_e;
    private double field_178995_f;
    private int field_178996_g;
    private int field_179007_h;
    private int rawBufferIndex;

    /** Boolean for whether this renderer needs to be updated or not */
    private boolean needsUpdate;
    private int drawMode;
    private double xOffset;
    private double yOffset;
    private double zOffset;
    private int field_179003_o;
    private int field_179012_p;
    private VertexFormat vertexFormat;
    private boolean isDrawing;
    private int bufferSize;
    private EnumWorldBlockLayer blockLayer = null;
    private boolean[] drawnIcons = new boolean[256];
    private TextureAtlasSprite[] quadSprites = null;
    private TextureAtlasSprite quadSprite = null;

    public WorldRenderer(int p_i46275_1_)
    {
        this.bufferSize = p_i46275_1_;
        this.byteBuffer = GLAllocation.createDirectByteBuffer(p_i46275_1_ * 4);
        this.rawIntBuffer = this.byteBuffer.asIntBuffer();
        this.rawFloatBuffer = this.byteBuffer.asFloatBuffer();
        this.vertexFormat = new VertexFormat();
        this.vertexFormat.func_177349_a(new VertexFormatElement(0, VertexFormatElement.EnumType.FLOAT, VertexFormatElement.EnumUseage.POSITION, 3));
    }

    private void growBuffer(int p_178983_1_)
    {
        LogManager.getLogger().warn("Needed to grow BufferBuilder buffer: Old size " + this.bufferSize * 4 + " bytes, new size " + (this.bufferSize * 4 + p_178983_1_) + " bytes.");
        this.bufferSize += p_178983_1_ / 4;
        ByteBuffer var2 = GLAllocation.createDirectByteBuffer(this.bufferSize * 4);
        this.rawIntBuffer.position(0);
        var2.asIntBuffer().put(this.rawIntBuffer);
        this.byteBuffer = var2;
        this.rawIntBuffer = this.byteBuffer.asIntBuffer();
        this.rawFloatBuffer = this.byteBuffer.asFloatBuffer();

        if (this.quadSprites != null)
        {
            TextureAtlasSprite[] sprites = this.quadSprites;
            int quadSize = this.getBufferQuadSize();
            this.quadSprites = new TextureAtlasSprite[quadSize];
            System.arraycopy(sprites, 0, this.quadSprites, 0, Math.min(sprites.length, this.quadSprites.length));
        }
    }

    public WorldRenderer.State getVertexState(float p_178971_1_, float p_178971_2_, float p_178971_3_)
    {
        int[] var4 = new int[this.rawBufferIndex];
        PriorityQueue var5 = new PriorityQueue(this.rawBufferIndex, new QuadComparator(this.rawFloatBuffer, (float)((double)p_178971_1_ + this.xOffset), (float)((double)p_178971_2_ + this.yOffset), (float)((double)p_178971_3_ + this.zOffset), this.vertexFormat.func_177338_f() / 4));
        int var6 = this.vertexFormat.func_177338_f();
        TextureAtlasSprite[] quadSpritesSorted = null;
        int quadStep = this.vertexFormat.func_177338_f() / 4 * 4;

        if (this.quadSprites != null)
        {
            quadSpritesSorted = new TextureAtlasSprite[this.vertexCount / 4];
        }

        int var7;

        for (var7 = 0; var7 < this.rawBufferIndex; var7 += var6)
        {
            var5.add(Integer.valueOf(var7));
        }

        for (var7 = 0; !var5.isEmpty(); var7 += var6)
        {
            int var8 = ((Integer)var5.remove()).intValue();
            int indexQuad;

            for (indexQuad = 0; indexQuad < var6; ++indexQuad)
            {
                var4[var7 + indexQuad] = this.rawIntBuffer.get(var8 + indexQuad);
            }

            if (quadSpritesSorted != null)
            {
                indexQuad = var8 / quadStep;
                int indexQuadSorted = var7 / quadStep;
                quadSpritesSorted[indexQuadSorted] = this.quadSprites[indexQuad];
            }
        }

        this.rawIntBuffer.clear();
        this.rawIntBuffer.put(var4);

        if (this.quadSprites != null)
        {
            System.arraycopy(quadSpritesSorted, 0, this.quadSprites, 0, quadSpritesSorted.length);
        }

        return new WorldRenderer.State(var4, this.rawBufferIndex, this.vertexCount, new VertexFormat(this.vertexFormat), quadSpritesSorted);
    }

    public void setVertexState(WorldRenderer.State p_178993_1_)
    {
        if (p_178993_1_.func_179013_a().length > this.rawIntBuffer.capacity())
        {
            this.growBuffer(2097152);
        }

        this.rawIntBuffer.clear();
        this.rawIntBuffer.put(p_178993_1_.func_179013_a());
        this.rawBufferIndex = p_178993_1_.getRawBufferIndex();
        this.vertexCount = p_178993_1_.getVertexCount();
        this.vertexFormat = new VertexFormat(p_178993_1_.func_179016_d());

        if (p_178993_1_.stateQuadSprites != null)
        {
            if (this.quadSprites == null)
            {
                this.quadSprites = new TextureAtlasSprite[this.getBufferQuadSize()];
            }

            System.arraycopy(p_178993_1_.stateQuadSprites, 0, this.quadSprites, 0, p_178993_1_.stateQuadSprites.length);
        }
        else
        {
            this.quadSprites = null;
        }
    }

    public void reset()
    {
        this.vertexCount = 0;
        this.rawBufferIndex = 0;
        this.vertexFormat.clear();
        this.vertexFormat.func_177349_a(new VertexFormatElement(0, VertexFormatElement.EnumType.FLOAT, VertexFormatElement.EnumUseage.POSITION, 3));

        if (this.blockLayer != null && Config.isMultiTexture())
        {
            if (this.quadSprites == null)
            {
                this.quadSprites = new TextureAtlasSprite[this.getBufferQuadSize()];
            }
        }
        else
        {
            this.quadSprites = null;
        }

        this.quadSprite = null;
    }

    public void startDrawingQuads()
    {
        this.startDrawing(7);
    }

    public void startDrawing(int p_178964_1_)
    {
        if (this.isDrawing)
        {
            throw new IllegalStateException("Already building!");
        }
        else
        {
            this.isDrawing = true;
            this.reset();
            this.drawMode = p_178964_1_;
            this.needsUpdate = false;
        }
    }

    public void setTextureUV(double p_178992_1_, double p_178992_3_)
    {
        if (!this.vertexFormat.func_177347_a(0) && !this.vertexFormat.func_177347_a(1))
        {
            VertexFormatElement var5 = new VertexFormatElement(0, VertexFormatElement.EnumType.FLOAT, VertexFormatElement.EnumUseage.UV, 2);
            this.vertexFormat.func_177349_a(var5);
        }

        this.field_178998_e = p_178992_1_;
        this.field_178995_f = p_178992_3_;
    }

    public void func_178963_b(int p_178963_1_)
    {
        if (!this.vertexFormat.func_177347_a(1))
        {
            if (!this.vertexFormat.func_177347_a(0))
            {
                this.vertexFormat.func_177349_a(new VertexFormatElement(0, VertexFormatElement.EnumType.FLOAT, VertexFormatElement.EnumUseage.UV, 2));
            }

            VertexFormatElement var2 = new VertexFormatElement(1, VertexFormatElement.EnumType.SHORT, VertexFormatElement.EnumUseage.UV, 2);
            this.vertexFormat.func_177349_a(var2);
        }

        this.field_178996_g = p_178963_1_;
    }

    public void func_178986_b(float p_178986_1_, float p_178986_2_, float p_178986_3_)
    {
        this.setPosition((int)(p_178986_1_ * 255.0F), (int)(p_178986_2_ * 255.0F), (int)(p_178986_3_ * 255.0F));
    }

    public void func_178960_a(float p_178960_1_, float p_178960_2_, float p_178960_3_, float p_178960_4_)
    {
        this.func_178961_b((int)(p_178960_1_ * 255.0F), (int)(p_178960_2_ * 255.0F), (int)(p_178960_3_ * 255.0F), (int)(p_178960_4_ * 255.0F));
    }

    /**
     * Sets a new position for the renderer and setting it up so it can be reloaded with the new data for that position
     */
    public void setPosition(int p_78913_1_, int p_78913_2_, int p_78913_3_)
    {
        this.func_178961_b(p_78913_1_, p_78913_2_, p_78913_3_, 255);
    }

    public void func_178962_a(int p_178962_1_, int p_178962_2_, int p_178962_3_, int p_178962_4_)
    {
        int var5 = (this.vertexCount - 4) * (this.vertexFormat.func_177338_f() / 4) + this.vertexFormat.func_177344_b(1) / 4;
        int var6 = this.vertexFormat.func_177338_f() >> 2;
        this.rawIntBuffer.put(var5, p_178962_1_);
        this.rawIntBuffer.put(var5 + var6, p_178962_2_);
        this.rawIntBuffer.put(var5 + var6 * 2, p_178962_3_);
        this.rawIntBuffer.put(var5 + var6 * 3, p_178962_4_);
    }

    public void func_178987_a(double p_178987_1_, double p_178987_3_, double p_178987_5_)
    {
        if (this.rawBufferIndex >= this.bufferSize - this.vertexFormat.func_177338_f())
        {
            this.growBuffer(2097152);
        }

        int var7 = this.vertexFormat.func_177338_f() / 4;
        int var8 = (this.vertexCount - 4) * var7;

        for (int var9 = 0; var9 < 4; ++var9)
        {
            int var10 = var8 + var9 * var7;
            int var11 = var10 + 1;
            int var12 = var11 + 1;
            this.rawIntBuffer.put(var10, Float.floatToRawIntBits((float)(p_178987_1_ + this.xOffset) + Float.intBitsToFloat(this.rawIntBuffer.get(var10))));
            this.rawIntBuffer.put(var11, Float.floatToRawIntBits((float)(p_178987_3_ + this.yOffset) + Float.intBitsToFloat(this.rawIntBuffer.get(var11))));
            this.rawIntBuffer.put(var12, Float.floatToRawIntBits((float)(p_178987_5_ + this.zOffset) + Float.intBitsToFloat(this.rawIntBuffer.get(var12))));
        }
    }

    /**
     * Takes in the pass the call list is being requested for. Args: renderPass
     */
    private int getGLCallListForPass(int p_78909_1_)
    {
        return ((this.vertexCount - p_78909_1_) * this.vertexFormat.func_177338_f() + this.vertexFormat.func_177340_e()) / 4;
    }

    public void func_178978_a(float p_178978_1_, float p_178978_2_, float p_178978_3_, int p_178978_4_)
    {
        int var5 = this.getGLCallListForPass(p_178978_4_);
        int var6 = this.rawIntBuffer.get(var5);
        int var7;
        int var8;
        int var9;

        if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN)
        {
            var7 = (int)((float)(var6 & 255) * p_178978_1_);
            var8 = (int)((float)(var6 >> 8 & 255) * p_178978_2_);
            var9 = (int)((float)(var6 >> 16 & 255) * p_178978_3_);
            var6 &= -16777216;
            var6 |= var9 << 16 | var8 << 8 | var7;
        }
        else
        {
            var7 = (int)((float)(this.field_179007_h >> 24 & 255) * p_178978_1_);
            var8 = (int)((float)(this.field_179007_h >> 16 & 255) * p_178978_2_);
            var9 = (int)((float)(this.field_179007_h >> 8 & 255) * p_178978_3_);
            var6 &= 255;
            var6 |= var7 << 24 | var8 << 16 | var9 << 8;
        }

        if (this.needsUpdate)
        {
            var6 = -1;
        }

        this.rawIntBuffer.put(var5, var6);
    }

    private void func_178988_b(int p_178988_1_, int p_178988_2_)
    {
        int var3 = this.getGLCallListForPass(p_178988_2_);
        int var4 = p_178988_1_ >> 16 & 255;
        int var5 = p_178988_1_ >> 8 & 255;
        int var6 = p_178988_1_ & 255;
        int var7 = p_178988_1_ >> 24 & 255;
        this.func_178972_a(var3, var4, var5, var6, var7);
    }

    public void func_178994_b(float p_178994_1_, float p_178994_2_, float p_178994_3_, int p_178994_4_)
    {
        int var5 = this.getGLCallListForPass(p_178994_4_);
        int var6 = MathHelper.clamp_int((int)(p_178994_1_ * 255.0F), 0, 255);
        int var7 = MathHelper.clamp_int((int)(p_178994_2_ * 255.0F), 0, 255);
        int var8 = MathHelper.clamp_int((int)(p_178994_3_ * 255.0F), 0, 255);
        this.func_178972_a(var5, var6, var7, var8, 255);
    }

    private void func_178972_a(int p_178972_1_, int p_178972_2_, int p_178972_3_, int p_178972_4_, int p_178972_5_)
    {
        if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN)
        {
            this.rawIntBuffer.put(p_178972_1_, p_178972_5_ << 24 | p_178972_4_ << 16 | p_178972_3_ << 8 | p_178972_2_);
        }
        else
        {
            this.rawIntBuffer.put(p_178972_1_, p_178972_2_ << 24 | p_178972_3_ << 16 | p_178972_4_ << 8 | p_178972_5_);
        }
    }

    public void func_178961_b(int p_178961_1_, int p_178961_2_, int p_178961_3_, int p_178961_4_)
    {
        if (!this.needsUpdate)
        {
            if (p_178961_1_ > 255)
            {
                p_178961_1_ = 255;
            }

            if (p_178961_2_ > 255)
            {
                p_178961_2_ = 255;
            }

            if (p_178961_3_ > 255)
            {
                p_178961_3_ = 255;
            }

            if (p_178961_4_ > 255)
            {
                p_178961_4_ = 255;
            }

            if (p_178961_1_ < 0)
            {
                p_178961_1_ = 0;
            }

            if (p_178961_2_ < 0)
            {
                p_178961_2_ = 0;
            }

            if (p_178961_3_ < 0)
            {
                p_178961_3_ = 0;
            }

            if (p_178961_4_ < 0)
            {
                p_178961_4_ = 0;
            }

            if (!this.vertexFormat.func_177346_d())
            {
                VertexFormatElement var5 = new VertexFormatElement(0, VertexFormatElement.EnumType.UBYTE, VertexFormatElement.EnumUseage.COLOR, 4);
                this.vertexFormat.func_177349_a(var5);
            }

            if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN)
            {
                this.field_179007_h = p_178961_4_ << 24 | p_178961_3_ << 16 | p_178961_2_ << 8 | p_178961_1_;
            }
            else
            {
                this.field_179007_h = p_178961_1_ << 24 | p_178961_2_ << 16 | p_178961_3_ << 8 | p_178961_4_;
            }
        }
    }

    public void func_178982_a(byte p_178982_1_, byte p_178982_2_, byte p_178982_3_)
    {
        this.setPosition(p_178982_1_ & 255, p_178982_2_ & 255, p_178982_3_ & 255);
    }

    public void addVertexWithUV(double p_178985_1_, double p_178985_3_, double p_178985_5_, double p_178985_7_, double p_178985_9_)
    {
        if (this.quadSprite != null && this.quadSprites != null)
        {
            p_178985_7_ = (double)this.quadSprite.toSingleU((float)p_178985_7_);
            p_178985_9_ = (double)this.quadSprite.toSingleV((float)p_178985_9_);
            this.quadSprites[this.vertexCount / 4] = this.quadSprite;
        }

        this.setTextureUV(p_178985_7_, p_178985_9_);
        this.addVertex(p_178985_1_, p_178985_3_, p_178985_5_);
    }

    public void setVertexFormat(VertexFormat p_178967_1_)
    {
        this.vertexFormat = new VertexFormat(p_178967_1_);
    }

    public void func_178981_a(int[] p_178981_1_)
    {
        int var2 = this.vertexFormat.func_177338_f() / 4;
        this.vertexCount += p_178981_1_.length / var2;
        this.rawIntBuffer.position(this.rawBufferIndex);
        this.rawIntBuffer.put(p_178981_1_);
        this.rawBufferIndex += p_178981_1_.length;
    }

    public void addVertex(double p_178984_1_, double p_178984_3_, double p_178984_5_)
    {
        if (this.rawBufferIndex >= this.bufferSize - this.vertexFormat.func_177338_f())
        {
            this.growBuffer(2097152);
        }

        List var7 = this.vertexFormat.func_177343_g();
        int listSize = var7.size();

        for (int i = 0; i < listSize; ++i)
        {
            VertexFormatElement var9 = (VertexFormatElement)var7.get(i);
            int var10 = var9.func_177373_a() >> 2;
            int var11 = this.rawBufferIndex + var10;

            switch (WorldRenderer.SwitchEnumUseage.field_178959_a[var9.func_177375_c().ordinal()])
            {
                case 1:
                    this.rawIntBuffer.put(var11, Float.floatToRawIntBits((float)(p_178984_1_ + this.xOffset)));
                    this.rawIntBuffer.put(var11 + 1, Float.floatToRawIntBits((float)(p_178984_3_ + this.yOffset)));
                    this.rawIntBuffer.put(var11 + 2, Float.floatToRawIntBits((float)(p_178984_5_ + this.zOffset)));
                    break;

                case 2:
                    this.rawIntBuffer.put(var11, this.field_179007_h);
                    break;

                case 3:
                    if (var9.func_177369_e() == 0)
                    {
                        this.rawIntBuffer.put(var11, Float.floatToRawIntBits((float)this.field_178998_e));
                        this.rawIntBuffer.put(var11 + 1, Float.floatToRawIntBits((float)this.field_178995_f));
                    }
                    else
                    {
                        this.rawIntBuffer.put(var11, this.field_178996_g);
                    }

                    break;

                case 4:
                    this.rawIntBuffer.put(var11, this.field_179003_o);
            }
        }

        this.rawBufferIndex += this.vertexFormat.func_177338_f() >> 2;
        ++this.vertexCount;
    }

    public void func_178991_c(int p_178991_1_)
    {
        int var2 = p_178991_1_ >> 16 & 255;
        int var3 = p_178991_1_ >> 8 & 255;
        int var4 = p_178991_1_ & 255;
        this.setPosition(var2, var3, var4);
    }

    public void func_178974_a(int p_178974_1_, int p_178974_2_)
    {
        int var3 = p_178974_1_ >> 16 & 255;
        int var4 = p_178974_1_ >> 8 & 255;
        int var5 = p_178974_1_ & 255;
        this.func_178961_b(var3, var4, var5, p_178974_2_);
    }

    /**
     * Marks the current renderer data as dirty and needing to be updated.
     */
    public void markDirty()
    {
        this.needsUpdate = true;
    }

    public void func_178980_d(float p_178980_1_, float p_178980_2_, float p_178980_3_)
    {
        if (!this.vertexFormat.func_177350_b())
        {
            VertexFormatElement var7 = new VertexFormatElement(0, VertexFormatElement.EnumType.BYTE, VertexFormatElement.EnumUseage.NORMAL, 3);
            this.vertexFormat.func_177349_a(var7);
            this.vertexFormat.func_177349_a(new VertexFormatElement(0, VertexFormatElement.EnumType.UBYTE, VertexFormatElement.EnumUseage.PADDING, 1));
        }

        byte var71 = (byte)((int)(p_178980_1_ * 127.0F));
        byte var5 = (byte)((int)(p_178980_2_ * 127.0F));
        byte var6 = (byte)((int)(p_178980_3_ * 127.0F));
        this.field_179003_o = var71 & 255 | (var5 & 255) << 8 | (var6 & 255) << 16;
    }

    public void func_178975_e(float p_178975_1_, float p_178975_2_, float p_178975_3_)
    {
        byte var4 = (byte)((int)(p_178975_1_ * 127.0F));
        byte var5 = (byte)((int)(p_178975_2_ * 127.0F));
        byte var6 = (byte)((int)(p_178975_3_ * 127.0F));
        int var7 = this.vertexFormat.func_177338_f() >> 2;
        int var8 = (this.vertexCount - 4) * var7 + this.vertexFormat.func_177342_c() / 4;
        this.field_179003_o = var4 & 255 | (var5 & 255) << 8 | (var6 & 255) << 16;
        this.rawIntBuffer.put(var8, this.field_179003_o);
        this.rawIntBuffer.put(var8 + var7, this.field_179003_o);
        this.rawIntBuffer.put(var8 + var7 * 2, this.field_179003_o);
        this.rawIntBuffer.put(var8 + var7 * 3, this.field_179003_o);
    }

    public void setTranslation(double p_178969_1_, double p_178969_3_, double p_178969_5_)
    {
        this.xOffset = p_178969_1_;
        this.yOffset = p_178969_3_;
        this.zOffset = p_178969_5_;
    }

    public int draw()
    {
        if (!this.isDrawing)
        {
            throw new IllegalStateException("Not building!");
        }
        else
        {
            this.isDrawing = false;

            if (this.vertexCount > 0)
            {
                this.byteBuffer.position(0);
                this.byteBuffer.limit(this.rawBufferIndex * 4);
            }

            this.field_179012_p = this.rawBufferIndex * 4;
            return this.field_179012_p;
        }
    }

    public int func_178976_e()
    {
        return this.field_179012_p;
    }

    public ByteBuffer func_178966_f()
    {
        return this.byteBuffer;
    }

    public VertexFormat func_178973_g()
    {
        return this.vertexFormat;
    }

    public int func_178989_h()
    {
        return this.vertexCount;
    }

    public int getDrawMode()
    {
        return this.drawMode;
    }

    public void func_178968_d(int p_178968_1_)
    {
        for (int var2 = 0; var2 < 4; ++var2)
        {
            this.func_178988_b(p_178968_1_, var2 + 1);
        }
    }

    public void func_178990_f(float p_178990_1_, float p_178990_2_, float p_178990_3_)
    {
        for (int var4 = 0; var4 < 4; ++var4)
        {
            this.func_178994_b(p_178990_1_, p_178990_2_, p_178990_3_, var4 + 1);
        }
    }

    public void putSprite(TextureAtlasSprite sprite)
    {
        if (this.quadSprites != null)
        {
            int countQuads = this.vertexCount / 4;
            this.quadSprites[countQuads - 1] = sprite;
        }
    }

    public void setSprite(TextureAtlasSprite sprite)
    {
        if (this.quadSprites != null)
        {
            this.quadSprite = sprite;
        }
    }

    public boolean isMultiTexture()
    {
        return this.quadSprites != null;
    }

    public void drawMultiTexture()
    {
        if (this.quadSprites != null)
        {
            int maxTextureIndex = Config.getMinecraft().getTextureMapBlocks().getCountRegisteredSprites();

            if (this.drawnIcons.length <= maxTextureIndex)
            {
                this.drawnIcons = new boolean[maxTextureIndex + 1];
            }

            Arrays.fill(this.drawnIcons, false);
            int texSwitch = 0;
            int grassOverlayIndex = -1;
            int countQuads = this.vertexCount / 4;

            for (int i = 0; i < countQuads; ++i)
            {
                TextureAtlasSprite icon = this.quadSprites[i];

                if (icon != null)
                {
                    int iconIndex = icon.getIndexInMap();

                    if (!this.drawnIcons[iconIndex])
                    {
                        if (icon == TextureUtils.iconGrassSideOverlay)
                        {
                            if (grassOverlayIndex < 0)
                            {
                                grassOverlayIndex = i;
                            }
                        }
                        else
                        {
                            i = this.drawForIcon(icon, i) - 1;
                            ++texSwitch;

                            if (this.blockLayer != EnumWorldBlockLayer.TRANSLUCENT)
                            {
                                this.drawnIcons[iconIndex] = true;
                            }
                        }
                    }
                }
            }

            if (grassOverlayIndex >= 0)
            {
                this.drawForIcon(TextureUtils.iconGrassSideOverlay, grassOverlayIndex);
                ++texSwitch;
            }

            if (texSwitch > 0)
            {
                ;
            }
        }
    }

    private int drawForIcon(TextureAtlasSprite sprite, int startQuadPos)
    {
        GL11.glBindTexture(GL11.GL_TEXTURE_2D, sprite.glSpriteTextureId);
        int firstRegionEnd = -1;
        int lastPos = -1;
        int countQuads = this.vertexCount / 4;

        for (int i = startQuadPos; i < countQuads; ++i)
        {
            TextureAtlasSprite ts = this.quadSprites[i];

            if (ts == sprite)
            {
                if (lastPos < 0)
                {
                    lastPos = i;
                }
            }
            else if (lastPos >= 0)
            {
                this.draw(lastPos, i);

                if (this.blockLayer == EnumWorldBlockLayer.TRANSLUCENT)
                {
                    return i;
                }

                lastPos = -1;

                if (firstRegionEnd < 0)
                {
                    firstRegionEnd = i;
                }
            }
        }

        if (lastPos >= 0)
        {
            this.draw(lastPos, countQuads);
        }

        if (firstRegionEnd < 0)
        {
            firstRegionEnd = countQuads;
        }

        return firstRegionEnd;
    }

    private void draw(int startQuadVertex, int endQuadVertex)
    {
        int vxQuadCount = endQuadVertex - startQuadVertex;

        if (vxQuadCount > 0)
        {
            int startVertex = startQuadVertex * 4;
            int vxCount = vxQuadCount * 4;
            GL11.glDrawArrays(this.drawMode, startVertex, vxCount);
        }
    }

    public void setBlockLayer(EnumWorldBlockLayer blockLayer)
    {
        this.blockLayer = blockLayer;
    }

    private int getBufferQuadSize()
    {
        int quadSize = this.rawIntBuffer.capacity() * 4 / (this.vertexFormat.func_177338_f() * 4);
        return quadSize;
    }

    public class State
    {
        private final int[] field_179019_b;
        private final int field_179020_c;
        private final int field_179017_d;
        private final VertexFormat field_179018_e;
        public TextureAtlasSprite[] stateQuadSprites;

        public State(int[] buf, int bufIndex, int vertCount, VertexFormat vertFormat, TextureAtlasSprite[] quadSprites)
        {
            this.field_179019_b = buf;
            this.field_179020_c = bufIndex;
            this.field_179017_d = vertCount;
            this.field_179018_e = vertFormat;
            this.stateQuadSprites = quadSprites;
        }

        public State(int[] p_i46274_2_, int p_i46274_3_, int p_i46274_4_, VertexFormat p_i46274_5_)
        {
            this.field_179019_b = p_i46274_2_;
            this.field_179020_c = p_i46274_3_;
            this.field_179017_d = p_i46274_4_;
            this.field_179018_e = p_i46274_5_;
        }

        public int[] func_179013_a()
        {
            return this.field_179019_b;
        }

        public int getRawBufferIndex()
        {
            return this.field_179020_c;
        }

        public int getVertexCount()
        {
            return this.field_179017_d;
        }

        public VertexFormat func_179016_d()
        {
            return this.field_179018_e;
        }
    }

    static final class SwitchEnumUseage
    {
        static final int[] field_178959_a = new int[VertexFormatElement.EnumUseage.values().length];

        static
        {
            try
            {
                field_178959_a[VertexFormatElement.EnumUseage.POSITION.ordinal()] = 1;
            }
            catch (NoSuchFieldError var4)
            {
                ;
            }

            try
            {
                field_178959_a[VertexFormatElement.EnumUseage.COLOR.ordinal()] = 2;
            }
            catch (NoSuchFieldError var3)
            {
                ;
            }

            try
            {
                field_178959_a[VertexFormatElement.EnumUseage.UV.ordinal()] = 3;
            }
            catch (NoSuchFieldError var2)
            {
                ;
            }

            try
            {
                field_178959_a[VertexFormatElement.EnumUseage.NORMAL.ordinal()] = 4;
            }
            catch (NoSuchFieldError var1)
            {
                ;
            }
        }
    }
}
